SINTA
Author
Subjects
Affiliations
Affiliations
Departments
Sources
Journal
Book
IPR
Researches
Comunity Services
Scopus Documents
Check Quart. Scopus
GS Documents
FAQ
WCU
Registration
Login
JGGAG (Journal of Games, Game Art, and Gamification)
INDONESIAN GAME RESEARCH NETWORK
P-ISSN : 2548480X
E-ISSN : 2548480X
Subject Area : Education
0
Impact
343
Google Citations
Sinta 4
Current Acreditation
Google Scholar
Garuda
Website
Editor URL
Garuda
Google Scholar
Visual Character Analysis of Akutagawa Ryuunosuke In Bungou to Alchemist Using Manga Matrix Theory
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 11 No. 1 (2026) 1-7
2026
DOI: 10.21512/jggag.v11i1.12891
Accred : Unknown
Rethinking the Future Direction of Game Design Education: An Interdisciplinary Game Design Curriculum
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 11 No. 1 (2026) 8-17
2026
DOI: 10.21512/jggag.v11i1.13659
Accred : Unknown
Effective and Immersive Teleoperation with Real-World Constraints
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 11 No. 1 (2026) 18-26
2026
DOI: 10.21512/jggag.v11i1.13749
Accred : Unknown
FAIR Game Design Framework: A Player-Centered Model for Developing and Evaluating Digital Games
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 11 No. 1 (2026) 27-36
2026
DOI: 10.21512/jggag.v11i1.14268
Accred : Unknown
NetGuardians: Lightweight Serious Game for Cybersecurity Education
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 11 No. 1 (2026) 37-44
2026
DOI: 10.21512/jggag.v11i1.14543
Accred : Unknown
Gamifying the Classroom: Enhancing Student Motivation and Engagement in Flipped Learning
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 10 No. 2 (2025) 47-53
2025
DOI: 10.21512/jggag.v10i2.11992
Accred : Unknown
Predicting Preference with Sparse Data in Personalized Gamification via Deep Learning
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 10 No. 2 (2025) 54-64
2025
DOI: 10.21512/jggag.v10i2.13037
Accred : Unknown
Engagement and Consumption Behavior in Gacha Games: A PLS-SEM Study on Generation Z in Indonesia
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 10 No. 2 (2025) 65-73
2025
DOI: 10.21512/jggag.v10i2.13115
Accred : Unknown
Gamification in Early Childhood Education: A Novel Adaptive Learning Framework for Enhancing Cognitive and Social Skills in Kindergarten Students
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 10 No. 2 (2025) 74-81
2025
DOI: 10.21512/jggag.v10i2.13198
Accred : Unknown
Board Game Cafe Analysed: Analysis on Sales and Games at Dhadhu Cafe
Bina Nusantara University
Journal of Games, Game Art, and Gamification Vol. 10 No. 2 (2025) 82-92
2025
DOI: 10.21512/jggag.v10i2.13261
Accred : Unknown
View more ...
Get More with SINTA Insight
Go to Insight
Citation Per Year By Google Scholar
Journal By Google Scholar
All
Since 2021
Citation
343
313
h-index
10
10
i10-index
11
10